C# 클래스 DungeonMasterEngine.Player.FreeLookCamera
파일 보기
프로젝트 열기: ggrrin/DungeonMaster
1 사용 예제들
공개 메소드들
메소드 |
설명 |
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FreeLookCamera ( Microsoft.Xna.Framework.Game game ) : Microsoft.Xna.Framework |
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Update ( GameTime time ) : void |
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보호된 메소드들
메소드 |
설명 |
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GetRotation ( GameTime time ) : Microsoft.Xna.Framework.Quaternion |
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GetTranslation ( GameTime time ) : Microsoft.Xna.Framework.Vector3 |
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메소드 상세
public FreeLookCamera ( Microsoft.Xna.Framework.Game game ) : Microsoft.Xna.Framework |
game |
Microsoft.Xna.Framework.Game |
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리턴 |
Microsoft.Xna.Framework |
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protected GetRotation ( GameTime time ) : Microsoft.Xna.Framework.Quaternion |
time |
Microsoft.Xna.Framework.GameTime |
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리턴 |
Microsoft.Xna.Framework.Quaternion |
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protected GetTranslation ( GameTime time ) : Microsoft.Xna.Framework.Vector3 |
time |
Microsoft.Xna.Framework.GameTime |
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리턴 |
Microsoft.Xna.Framework.Vector3 |
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public Update ( GameTime time ) : void |
time |
Microsoft.Xna.Framework.GameTime |
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리턴 |
void |
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