프로퍼티 | 타입 | 설명 | |
---|---|---|---|
properties | IProperty>.IDictionary | ||
skills | ISkill>.IDictionary |
메소드 | 설명 | |
---|---|---|
Champion ( |
||
GetProperty ( IPropertyFactory propertyType ) : IProperty | ||
GetSkill ( ISkillFactory skillType ) : ISkill | ||
ToString ( ) : string | ||
Update ( |
public Champion ( |
||
relationToken | ||
enemiesRelationTokens | IEnumerable |
|
initializator | IChampionInitializator | |
리턴 | System |
public GetProperty ( IPropertyFactory propertyType ) : IProperty | ||
propertyType | IPropertyFactory | |
리턴 | IProperty |
public GetSkill ( ISkillFactory skillType ) : ISkill | ||
skillType | ISkillFactory | |
리턴 | ISkill |
public Update ( |
||
gameTime | ||
리턴 | void |