프로퍼티 | 타입 | 설명 | |
---|---|---|---|
entity | IEntity | ||
rand | Random |
메소드 | 설명 | |
---|---|---|
AddExperience ( int experience ) : void | ||
AddInitExperience ( long experience ) : void |
메소드 | 설명 | |
---|---|---|
ApplySkills ( int majorIncrease, int minorIncrease ) : void | ||
LevelUp ( ) : void | ||
SkillBase ( IEntity entity ) : System |
메소드 | 설명 | |
---|---|---|
F303_AA09_CHAMPION_GetSkillLevel ( bool applyTemporaryExperience ) : int | ||
F304_apzz_CHAMPION_AddSkillExperience ( int exp ) : void |
public AddInitExperience ( long experience ) : void | ||
experience | long | |
리턴 | void |
protected abstract ApplySkills ( int majorIncrease, int minorIncrease ) : void | ||
majorIncrease | int | |
minorIncrease | int | |
리턴 | void |