메소드 | 설명 | |
---|---|---|
GameObjectNode ( GameObject obj, bool customIcon ) : System | ||
UpdateIcon ( Component ignoreComponent = null ) : void |
public GameObjectNode ( GameObject obj, bool customIcon ) : System | ||
obj | GameObject | |
customIcon | bool | |
리턴 | System |
public UpdateIcon ( Component ignoreComponent = null ) : void | ||
ignoreComponent | Component | |
리턴 | void |