메소드 | 설명 | |
---|---|---|
ApplyNameToPath ( ) : bool | ||
ApplyNameToPath ( string &conflictingPath ) : bool | ||
ApplyPathToName ( ) : void | ||
GetNameFromPath ( string path ) : string | ||
GetNodePathId ( string nodePath ) : string | ||
NotifyVisible ( ) : void |
메소드 | 설명 | |
---|---|---|
NodeBase ( string path, string name, bool readOnly = false ) : System | ||
OnFirstVisible ( ) : void | ||
OnNodePathChanged ( string oldPath ) : void |
public ApplyNameToPath ( string &conflictingPath ) : bool | ||
conflictingPath | string | |
리턴 | bool |
public static GetNodePathId ( string nodePath ) : string | ||
nodePath | string | |
리턴 | string |
protected NodeBase ( string path, string name, bool readOnly = false ) : System | ||
path | string | |
name | string | |
readOnly | bool | |
리턴 | System |
protected OnNodePathChanged ( string oldPath ) : void | ||
oldPath | string | |
리턴 | void |