메소드 | 설명 | |
---|---|---|
IsActionAvailable ( IObjectAction action ) : bool | ||
SelGameObj ( GameObject obj ) : System | ||
UpdateActionText ( IObjectAction action, bool performing ) : string |
public IsActionAvailable ( IObjectAction action ) : bool | ||
action | IObjectAction | |
리턴 | bool |
public UpdateActionText ( IObjectAction action, bool performing ) : string | ||
action | IObjectAction | |
performing | bool | |
리턴 | string |