메소드 | 설명 | |
---|---|---|
bind ( GameKeys gameKey, Keys key, ModifierKeys modifier ) : void | ||
bind ( GameKeys gameKey, MouseButtons button, ModifierKeys modifier ) : void | ||
clearBinding ( GameKeys gameKey ) : void | ||
clearBindings ( ) : void | ||
getInput ( ) : DeviceInput | ||
getMouseX ( ) : int | ||
getMouseY ( ) : int | ||
isKeyPressed ( GameKeys gameKey ) : bool | ||
poll ( ) : void | ||
wasKeyJustPressed ( GameKeys gameKey ) : bool | ||
wasKeyJustReleased ( GameKeys gameKey ) : bool |
메소드 | 설명 | |
---|---|---|
DeviceInput ( ) : System | ||
isMouseButtonPressed ( MouseButtons button ) : bool |
public bind ( GameKeys gameKey, Keys key, ModifierKeys modifier ) : void | ||
gameKey | GameKeys | |
key | Keys | |
modifier | ModifierKeys | |
리턴 | void |
public bind ( GameKeys gameKey, MouseButtons button, ModifierKeys modifier ) : void | ||
gameKey | GameKeys | |
button | MouseButtons | |
modifier | ModifierKeys | |
리턴 | void |
public wasKeyJustPressed ( GameKeys gameKey ) : bool | ||
gameKey | GameKeys | |
리턴 | bool |
public wasKeyJustReleased ( GameKeys gameKey ) : bool | ||
gameKey | GameKeys | |
리턴 | bool |