메소드 | 설명 | |
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TitleState ( IStateManager manager, DroughtGame game, Level aLevel ) : System | ||
getCamera ( ) : |
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update ( |
public TitleState ( IStateManager manager, DroughtGame game, Level aLevel ) : System | ||
manager | IStateManager | |
game | DroughtGame | |
aLevel | Level | |
리턴 | System |
public update ( |
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gameTime | ||
리턴 | void |