메소드 | 설명 | |
---|---|---|
HostWaitState ( IStateManager manager, DroughtGame game ) : Drought.Network | ||
background ( ) : void | ||
foreground ( ) : void | ||
loadContent ( ) : void | ||
render ( |
||
update ( Microsoft gameTime ) : void |
public HostWaitState ( IStateManager manager, DroughtGame game ) : Drought.Network | ||
manager | IStateManager | |
game | DroughtGame | |
리턴 | Drought.Network |
public render ( |
||
gameTime | ||
graphics | GraphicsDevice | |
spriteBatch | ||
리턴 | void |