프로퍼티 | 타입 | 설명 | |
---|---|---|---|
baneCard | Dominion.Card | ||
events | Dominion.Card[] | ||
kingdomPiles | Dominion.Card[] | ||
useColonyAndPlatinum | bool | ||
useShelters | bool |
메소드 | 설명 | |
---|---|---|
BanePileProgrammaticName ( ) : string | ||
EventProgramaticNames ( ) : string[] | ||
GameDescription ( Dominion.Card kingdomPiles, Dominion.Card events, Dominion.Card baneCard, bool useShelters, bool useColonyAndPlatinum ) : System | ||
GameDescription ( string kingdomPiles, string events, string baneCard, bool useShelters, bool useColonyAndPlatinum ) : System | ||
GetCardFromProgrammaticName ( string name ) : Dominion.Card | ||
GetCardsFromProgrammaticNames ( string cardNames ) : Dominion.Card[] | ||
GetRequiredExpansions ( Expansion &present, Expansion &missing ) : void | ||
KingdomPileProgramaticNames ( ) : string[] |
public GameDescription ( Dominion.Card kingdomPiles, Dominion.Card events, Dominion.Card baneCard, bool useShelters, bool useColonyAndPlatinum ) : System | ||
kingdomPiles | Dominion.Card | |
events | Dominion.Card | |
baneCard | Dominion.Card | |
useShelters | bool | |
useColonyAndPlatinum | bool | |
리턴 | System |
public GameDescription ( string kingdomPiles, string events, string baneCard, bool useShelters, bool useColonyAndPlatinum ) : System | ||
kingdomPiles | string | |
events | string | |
baneCard | string | |
useShelters | bool | |
useColonyAndPlatinum | bool | |
리턴 | System |
public static GetCardFromProgrammaticName ( string name ) : Dominion.Card | ||
name | string | |
리턴 | Dominion.Card |
public static GetCardsFromProgrammaticNames ( string cardNames ) : Dominion.Card[] | ||
cardNames | string | |
리턴 | Dominion.Card[] |
public GetRequiredExpansions ( Expansion &present, Expansion &missing ) : void | ||
present | Expansion | |
missing | Expansion | |
리턴 | void |