C# 클래스 Dominion.GainSequenceGameLog

상속: EmptyGameLog, IDisposable
파일 보기 프로젝트 열기: NathanTeeuwen/Dominulator 1 사용 예제들

공개 메소드들

메소드 설명
EndGame ( GameState gameState ) : void
GainSequenceGameLog ( IndentedTextWriter textWriter = null ) : System
PlayerBoughtCard ( PlayerState playerState, Dominion.Card card ) : void
PlayerGainedCard ( PlayerState playerState, Dominion.Card card ) : void
StartGame ( GameState gameState ) : void
Write ( IndentedTextWriter textWriter, PlayerState players ) : void

메소드 상세

EndGame() 공개 메소드

public EndGame ( GameState gameState ) : void
gameState GameState
리턴 void

GainSequenceGameLog() 공개 메소드

public GainSequenceGameLog ( IndentedTextWriter textWriter = null ) : System
textWriter IndentedTextWriter
리턴 System

PlayerBoughtCard() 공개 메소드

public PlayerBoughtCard ( PlayerState playerState, Dominion.Card card ) : void
playerState PlayerState
card Dominion.Card
리턴 void

PlayerGainedCard() 공개 메소드

public PlayerGainedCard ( PlayerState playerState, Dominion.Card card ) : void
playerState PlayerState
card Dominion.Card
리턴 void

StartGame() 공개 메소드

public StartGame ( GameState gameState ) : void
gameState GameState
리턴 void

Write() 공개 메소드

public Write ( IndentedTextWriter textWriter, PlayerState players ) : void
textWriter IndentedTextWriter
players PlayerState
리턴 void