메소드 | 설명 | |
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IsAchieved ( UserAchievement>.this |
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TryAchieved ( UserAchievement>.this |
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TryProgress ( UserAchievement>.this |
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TryProgress ( UserAchievement>.this |
public static IsAchieved ( UserAchievement>.this |
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dict | UserAchievement>.this | |
key | AchievementKey | |
리턴 | bool |
public static TryAchieved ( UserAchievement>.this |
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dict | UserAchievement>.this | |
key | AchievementKey | |
리턴 | bool |
public static TryProgress ( UserAchievement>.this |
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dict | UserAchievement>.this | |
key | AchievementKey | |
increment | int | |
goal | int | |
리턴 | bool |
public static TryProgress ( UserAchievement>.this |
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dict | UserAchievement>.this | |
key | AchievementKey | |
increment | int | |
리턴 | int? |