프로퍼티 | 타입 | 설명 | |
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IsOpen | bool |
메소드 | 설명 | |
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Close ( ) : void | ||
Door ( Vector2 worldIndex, bool isOpen, |
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Draw ( |
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Open ( ) : void | ||
Update ( |
public Door ( Vector2 worldIndex, bool isOpen, |
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worldIndex | Vector2 | |
isOpen | bool | |
world | ||
리턴 | System |
public Draw ( |
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gameTime | ||
리턴 | void |
public Update ( |
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gameTime | ||
리턴 | void |