메소드 | 설명 | |
---|---|---|
ApplyEffect ( ICreature creature, World world ) : void | ||
Clone ( ) : ITemporaryEffect | ||
EffectCompleted ( ICreature creature, World world ) : void | ||
MovementTypeTemporaryEffect ( MovementType movementType, int duration ) : System | ||
UpdateEffect ( ICreature creature, World world ) : void |
public ApplyEffect ( ICreature creature, World world ) : void | ||
creature | ICreature | |
world | World | |
리턴 | void |
public EffectCompleted ( ICreature creature, World world ) : void | ||
creature | ICreature | |
world | World | |
리턴 | void |
public MovementTypeTemporaryEffect ( MovementType movementType, int duration ) : System | ||
movementType | MovementType | |
duration | int | |
리턴 | System |
public UpdateEffect ( ICreature creature, World world ) : void | ||
creature | ICreature | |
world | World | |
리턴 | void |