프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AngleX | float | ||
AngleY | float | ||
AngleZ | float | ||
DX | float | ||
DY | float | ||
DZ | float | ||
Destination | float | ||
LookForward | bool | ||
SecondsToDock | float | ||
SpeedX | float | ||
SpeedY | float | ||
SpeedZ | float | ||
TargetMoveHelpX | float | ||
TargetMoveHelpY | float | ||
isMoveToTarget | bool |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
SignedAngleAroundVector | float | ||
UpdateAngles | void | ||
UpdateIsMoveToTarget | void | ||
UpdatePosition | void | ||
UpdateSpeed | Vector3 | ||
UpdateTargetMoveHelp | void | ||
scaleExponentially | float |
메소드 | 설명 | |
---|---|---|
TargetHelper ( Part from ) : System | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
SignedAngleAroundVector ( Vector3 a, Vector3 b, Vector3 c ) : float | ||
UpdateAngles ( ) : void | ||
UpdateIsMoveToTarget ( Vector3 velocity ) : void | ||
UpdatePosition ( ) : void | ||
UpdateSpeed ( ) : Vector3 | ||
UpdateTargetMoveHelp ( ) : void | ||
scaleExponentially ( float value, float exponent ) : float |
public TargetHelper ( Part from ) : System | ||
from | Part | Object of comparison |
리턴 | System |