C# 클래스 DeveloperConsole.DefaultCommands

상속: Script
파일 보기 프로젝트 열기: Dakota628/GTAVDeveloperConsole

공개 메소드들

메소드 설명
DefaultCommands ( ) : System

비공개 메소드들

메소드 설명
DefaultCommandEventHandler ( DeveloperConsole.CommandDispatcher e ) : void
DevShirtCommand ( String color ) : void
DropCommand ( string hash, int value ) : void
DumpCommand ( object o ) : void
ForceFieldCommand ( bool active ) : void
GodCommand ( bool active ) : void
GtfoCommand ( ) : void
HealCommand ( ) : void
HealCommand ( System.Entity e ) : void
HealCommand ( GTA.Player p ) : void
HelpCommand ( ) : void
LaunchCommand ( System.Entity e, int vel ) : void
LaunchCommand ( GTA.Player p, int vel ) : void
LaunchCommand ( int vel ) : void
MoneyCommand ( ) : void
NoclipCommand ( bool active ) : void
OnConsoleAttached ( DeveloperConsole dc ) : void
OnTick ( object sender, EventArgs e ) : void
PlayersCommand ( ) : void
RegisterDefaultCommands ( ) : void
SpectatorCommand ( GTA.Player p, bool b ) : void
SpectatorCommand ( bool b ) : void
TpCommand ( ) : void
TpCommand ( Vector3 v ) : void
TpCommand ( int playerId ) : void
TpCommand ( string name ) : void
UpCommand ( System.Entity e, int dist ) : void
UpCommand ( GTA.Player p, int dist ) : void
UpCommand ( int dist ) : void
UprightCommand ( ) : void
UprightCommand ( System.Entity e ) : void
UprightCommand ( GTA.Player p ) : void
VehicleCommand ( string hash ) : void
WeaponsCommand ( ) : void

메소드 상세

DefaultCommands() 공개 메소드

public DefaultCommands ( ) : System
리턴 System