C# 클래스 DevProLauncher.Windows.ChatFrm

파일 보기 프로젝트 열기: sidschingis/DevProLauncher 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Autoscroll bool
Joinchannel bool

공개 메소드들

메소드 설명
ApplyChatSettings ( ) : void
ApplyTranslations ( ) : void
ChatFrm ( ) : System
CreateFriendList ( UserData friends ) : void
CreateTeamList ( UserData users ) : void
DuelRequestRefused ( ) : void
IgnoreUser ( UserData user ) : bool
LoadDefaultChannel ( ) : void
LoadIgnoreList ( ) : void
StartDuelRequest ( DuelRequest request ) : void
WriteMessage ( ChatMessage message ) : void
WriteSystemMessage ( string message ) : void

비공개 메소드들

메소드 설명
AddChannelUser ( ChannelUsers user ) : void
AddFriend ( object sender, EventArgs e ) : void
AddOrRemoveChannelUser ( UserData channelUser, bool remove ) : void
ApplyNewColor ( object sender, EventArgs e ) : void
ApplyOptionEvents ( ) : void
BanUser ( object sender, EventArgs e ) : void
ChannelAccept ( string channel ) : void
ChannelListBtn_Click ( object sender, EventArgs e ) : void
ChatInput_KeyPress ( object sender, KeyPressEventArgs e ) : void
Chat_frm_FormClosed ( object sender, EventArgs e ) : void
EnableSearchReset ( ) : void
FontSettings_Changed ( object sender, EventArgs e ) : void
GetChatWindow ( string name ) : DevProLauncher.Windows.Components.ChatWindow
HandleCommand ( string part, DevProLauncher.Windows.Components.ChatWindow selectedTab ) : bool
HandleDuelRequest ( DuelRequest command ) : void
HandleTeamRequest ( PacketCommand command ) : void
IgnoreList_MouseUp ( object sender, MouseEventArgs e ) : void
IgnoreUser ( object sender, EventArgs e ) : void
JoinChannel ( string channel ) : void
KickUser ( object sender, EventArgs e ) : void
LeaveBtn_Click ( object sender, EventArgs e ) : void
LeaveChannel ( string channel ) : void
List_DoubleClick ( object sender, EventArgs e ) : void
LoadTeamWindow ( ) : void
MuteUser ( object sender, EventArgs e ) : void
Option_CheckStateChanged ( object sender, EventArgs e ) : void
RemoveChannelUser ( ChannelUsers user ) : void
RemoveFriend ( object sender, EventArgs e ) : void
RemoveFromTeam ( object sender, EventArgs e ) : void
RequestDuel ( object sender, EventArgs e ) : void
SaveIgnoreList ( ) : void
SearchTick ( object sender, EventArgs e ) : void
SpectateUser ( object sender, EventArgs e ) : void
UnignoreUser ( object sender, EventArgs e ) : void
UpdateChannelList ( object sender, EventArgs e ) : void
UpdateOrAddChannelList ( ChannelUsers users ) : void
UpdateUserInfo ( UserData user ) : void
UpdateUserList ( UserData userlist ) : void
UserList_DrawItem ( object sender, DrawItemEventArgs e ) : void
UserList_MouseUp ( object sender, MouseEventArgs e ) : void
UserSearch_Enter ( object sender, EventArgs e ) : void
UserSearch_Leave ( object sender, EventArgs e ) : void
UserSearch_Reset ( object sender, EventArgs e ) : void
UserSearch_TextChanged ( object sender, EventArgs e ) : void
ViewProfile ( object sender, EventArgs e ) : void
adminSearchBtn_Click ( object sender, EventArgs e ) : void
friendSearchBtn_Click ( object sender, EventArgs e ) : void
teamSearchBtn_Click ( object sender, EventArgs e ) : void
userSearchBtn_Click ( object sender, EventArgs e ) : void

메소드 상세

ApplyChatSettings() 공개 메소드

public ApplyChatSettings ( ) : void
리턴 void

ApplyTranslations() 공개 메소드

public ApplyTranslations ( ) : void
리턴 void

ChatFrm() 공개 메소드

public ChatFrm ( ) : System
리턴 System

CreateFriendList() 공개 메소드

public CreateFriendList ( UserData friends ) : void
friends UserData
리턴 void

CreateTeamList() 공개 메소드

public CreateTeamList ( UserData users ) : void
users UserData
리턴 void

DuelRequestRefused() 공개 메소드

public DuelRequestRefused ( ) : void
리턴 void

IgnoreUser() 공개 메소드

public IgnoreUser ( UserData user ) : bool
user UserData
리턴 bool

LoadDefaultChannel() 공개 메소드

public LoadDefaultChannel ( ) : void
리턴 void

LoadIgnoreList() 공개 메소드

public LoadIgnoreList ( ) : void
리턴 void

StartDuelRequest() 공개 메소드

public StartDuelRequest ( DuelRequest request ) : void
request DuelRequest
리턴 void

WriteMessage() 공개 메소드

public WriteMessage ( ChatMessage message ) : void
message ChatMessage
리턴 void

WriteSystemMessage() 공개 메소드

public WriteSystemMessage ( string message ) : void
message string
리턴 void

프로퍼티 상세

Autoscroll 공개적으로 프로퍼티

public bool Autoscroll
리턴 bool

Joinchannel 공개적으로 프로퍼티

public bool Joinchannel
리턴 bool