메소드 | 설명 | |
---|---|---|
EditConnection ( int selectedIndex, Action |
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LoadServers ( ) : void | ||
Refresh ( System.Guid environmentId ) : void | ||
Remove ( System.Guid environmentId ) : void | ||
ResourcesLoadedHandler ( System.Guid environmentId ) : void | ||
SetConnectionState ( System.Guid environmentId, ConnectionEnumerations connectedState ) : void | ||
ToggleConnection ( System.Guid environmentId ) : void | ||
ToggleConnection ( int selectedIndex ) : void |
메소드 | 설명 | |
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Connect ( IConnectControlEnvironment selectedServer ) : void | ||
ConnectControlSingleton ( IStudioResourceRepository studioResourceRepository, IAsyncWorker asyncWorker, IEnvironmentModelProvider serverProvider, IEnvironmentRepository environmentRepository ) : System | ||
CreateNewRemoteServerEnvironment ( ) : |
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Disconnect ( IEnvironmentModel environment ) : void |
public EditConnection ( int selectedIndex, Action |
||
selectedIndex | int | |
openWizard | Action |
|
리턴 | void |
public Refresh ( System.Guid environmentId ) : void | ||
environmentId | System.Guid | |
리턴 | void |
public Remove ( System.Guid environmentId ) : void | ||
environmentId | System.Guid | |
리턴 | void |
public ResourcesLoadedHandler ( System.Guid environmentId ) : void | ||
environmentId | System.Guid | |
리턴 | void |
public SetConnectionState ( System.Guid environmentId, ConnectionEnumerations connectedState ) : void | ||
environmentId | System.Guid | |
connectedState | ConnectionEnumerations | |
리턴 | void |
public ToggleConnection ( System.Guid environmentId ) : void | ||
environmentId | System.Guid | |
리턴 | void |
public ToggleConnection ( int selectedIndex ) : void | ||
selectedIndex | int | |
리턴 | void |