C# 클래스 DesktopLiveStreamer.FrmStreams

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: charnet3d/DesktopLiveStreamer

공개 메소드들

메소드 설명
FileExists ( ) : System.Boolean
FrmStreams ( ) : System
ReadVLCExecutable ( ) : string
checkFavoritesOnlineStatus ( ) : void

/////////////////////////////////// CHECKING ONLINE STATUS

liveStreamerProcess_OuputDataReceived ( object sendingProcess, DataReceivedEventArgs outLine ) : void
updateComboGames ( ) : void
updateComboStreams ( ) : void
updateGames ( ) : void

/////////////////////////////////// UPDATE LIVE GAMES

updateLiveStreams ( ) : void

/////////////////////////////////// UPDATE LIVE STREAMS

updateQualities ( ) : void

/////////////////////////////////// UPDATE STREAM QUALITIES

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Nettoyage des ressources utilisées.

비공개 메소드들

메소드 설명
FrmStreams_FormClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void
FrmStreams_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Méthode requise pour la prise en charge du concepteur - ne modifiez pas le contenu de cette méthode avec l'éditeur de code.

QualitiesProcess_OutputDataReceived ( object sender, DataReceivedEventArgs e ) : void
btnAbout_Click ( object sender, EventArgs e ) : void
btnAddLiveStream_Click ( object sender, EventArgs e ) : void
btnAddStream_Click ( object sender, EventArgs e ) : void
btnChangeGame_Click ( object sender, EventArgs e ) : void
btnChangeStreamer_Click ( object sender, EventArgs e ) : void
btnChangeVLC_Click ( object sender, EventArgs e ) : void
btnCheckOnline_Click ( object sender, EventArgs e ) : void
btnClone_Click ( object sender, EventArgs e ) : void
btnDelete_Click ( object sender, EventArgs e ) : void
btnModify_Click ( object sender, EventArgs e ) : void
btnOpenBrowser_Click ( object sender, EventArgs e ) : void
btnPlay_Click ( object sender, EventArgs e ) : void
btnStop_Click ( object sender, EventArgs e ) : void
btnUpdateGameMenu_Click ( object sender, EventArgs e ) : void
btnUpdateGames_Click ( object sender, EventArgs e ) : void
btnUpdate_Click ( object sender, EventArgs e ) : void
btnValidateGame_Click ( object sender, EventArgs e ) : void
cmbQualities_SelectedIndexChanged ( object sender, EventArgs e ) : void
getVLCStreamProcess ( ) : Process
imgCmbLiveStreams_SelectedIndexChanged_1 ( object sender, EventArgs e ) : void
imgCmbStreams_SelectedIndexChanged ( object sender, EventArgs e ) : void
mnuUpdateAllGames_Click ( object sender, EventArgs e ) : void
playingLoop ( ) : void

/////////////////////////////////// PLAYING LOOP

radioList1_CheckedChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Nettoyage des ressources utilisées.
protected Dispose ( bool disposing ) : void
disposing bool true si les ressources managées doivent être supprimées ; sinon, false.
리턴 void

FileExists() 공개 메소드

public FileExists ( ) : System.Boolean
리턴 System.Boolean

FrmStreams() 공개 메소드

public FrmStreams ( ) : System
리턴 System

ReadVLCExecutable() 공개 메소드

public ReadVLCExecutable ( ) : string
리턴 string

checkFavoritesOnlineStatus() 공개 메소드

/////////////////////////////////// CHECKING ONLINE STATUS
public checkFavoritesOnlineStatus ( ) : void
리턴 void

liveStreamerProcess_OuputDataReceived() 공개 메소드

public liveStreamerProcess_OuputDataReceived ( object sendingProcess, DataReceivedEventArgs outLine ) : void
sendingProcess object
outLine System.Diagnostics.DataReceivedEventArgs
리턴 void

updateComboGames() 공개 메소드

public updateComboGames ( ) : void
리턴 void

updateComboStreams() 공개 메소드

public updateComboStreams ( ) : void
리턴 void

updateGames() 공개 메소드

/////////////////////////////////// UPDATE LIVE GAMES
public updateGames ( ) : void
리턴 void

updateLiveStreams() 공개 메소드

/////////////////////////////////// UPDATE LIVE STREAMS
public updateLiveStreams ( ) : void
리턴 void

updateQualities() 공개 메소드

/////////////////////////////////// UPDATE STREAM QUALITIES
public updateQualities ( ) : void
리턴 void