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WaitingDialog ( ) : System.Timers |
Initializes a new instance of the WaitingDialog class.
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WaitingDialog ( string message ) : System.Timers |
Initializes a new instance of the WaitingDialog class.
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Timer_Elapsed ( object sender, ElapsedEventArgs e ) : void |
Handles the Elapsed event of the timer control.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public WaitingDialog ( string message ) : System.Timers | ||
message | string | The message. |
리턴 | System.Timers |