메소드 | 설명 | |
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CollisionCircle ( Entity parent, Vector2 relativePosition, float radius ) : System | ||
Draw ( |
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GetCenter ( ) : Vector2 | ||
Intersects ( |
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Project ( Vector2 axis ) : Vector2 |
메소드 | 설명 | |
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Intersects ( |
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Intersects ( |
public CollisionCircle ( Entity parent, Vector2 relativePosition, float radius ) : System | ||
parent | Entity | |
relativePosition | Vector2 | |
radius | float | |
리턴 | System |
public Draw ( |
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sp | ||
리턴 | void |
public Intersects ( |
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collisionElement | ||
리턴 | bool |