메소드 | 설명 | |
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Dispose ( ) : void |
Dispose
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Initialize ( SharpDX.Windows.RenderForm form ) : void |
Initialise pipeline and assets
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Render ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
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CreateTargets ( int width, int height ) : void | ||
InitBundles ( ) : void | ||
LoadAssets ( ) : void | ||
LoadMesh ( SharpDX.Direct3D12.CpuDescriptorHandle heapStart ) : void | ||
LoadPipeline ( SharpDX.Windows.RenderForm form ) : void | ||
PopulateCommandList ( ) : void | ||
WaitForPreviousFrame ( ) : void |
Wait the previous command list to finish executing.
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public Initialize ( SharpDX.Windows.RenderForm form ) : void | ||
form | SharpDX.Windows.RenderForm | The form |
리턴 | void |