C# 클래스 Cyclyc.Framework.ScreenComponent

This is a game component that implements IUpdateable.
상속: Microsoft.Xna.Framework.DrawableGameComponent
파일 보기 프로젝트 열기: JoeOsborn/Cyclyc

공개 메소드들

메소드 설명
Draw ( GameTime gameTime ) : void

Allows the game component to update itself.

Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

ScreenComponent ( Microsoft.Xna.Framework.Game game, string img ) : System

보호된 메소드들

메소드 설명
LoadContent ( ) : void

메소드 상세

Draw() 공개 메소드

Allows the game component to update itself.
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
리턴 void

Initialize() 공개 메소드

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
리턴 void

LoadContent() 보호된 메소드

protected LoadContent ( ) : void
리턴 void

ScreenComponent() 공개 메소드

public ScreenComponent ( Microsoft.Xna.Framework.Game game, string img ) : System
game Microsoft.Xna.Framework.Game
img string
리턴 System