C# 클래스 CustomBodies.ChainMember

상속: BaseModelBody
파일 보기 프로젝트 열기: homoluden/fukami 1 사용 예제들

공개 메소드들

메소드 설명
ChainMember ( Physics2DDotNet.PhysicsState state, IShape shape, Physics2DDotNet.MassInfo mass, Physics2DDotNet.Coefficients coefficients, Physics2DDotNet.Lifespan lifetime, System.Guid modelId )
ChainMember ( Physics2DDotNet.PhysicsState state, IShape shape, double mass, Physics2DDotNet.Coefficients coefficients, Physics2DDotNet.Lifespan lifetime, System.Guid modelId )
Create ( Body body ) : ChainMember

Creates ChainMember wrap over the Body with additional properies from Tags

This method will generate new Model Id internally

Create ( Body body, System.Guid modelId ) : ChainMember

Creates ChainMember wrap over the Body with additional properies from Tags

메소드 상세

ChainMember() 공개 메소드

public ChainMember ( Physics2DDotNet.PhysicsState state, IShape shape, Physics2DDotNet.MassInfo mass, Physics2DDotNet.Coefficients coefficients, Physics2DDotNet.Lifespan lifetime, System.Guid modelId )
state Physics2DDotNet.PhysicsState
shape IShape
mass Physics2DDotNet.MassInfo
coefficients Physics2DDotNet.Coefficients
lifetime Physics2DDotNet.Lifespan
modelId System.Guid

ChainMember() 공개 메소드

public ChainMember ( Physics2DDotNet.PhysicsState state, IShape shape, double mass, Physics2DDotNet.Coefficients coefficients, Physics2DDotNet.Lifespan lifetime, System.Guid modelId )
state Physics2DDotNet.PhysicsState
shape IShape
mass double
coefficients Physics2DDotNet.Coefficients
lifetime Physics2DDotNet.Lifespan
modelId System.Guid

Create() 공개 정적인 메소드

Creates ChainMember wrap over the Body with additional properies from Tags
This method will generate new Model Id internally
public static Create ( Body body ) : ChainMember
body Body Original Body
리턴 ChainMember

Create() 공개 정적인 메소드

Creates ChainMember wrap over the Body with additional properies from Tags
public static Create ( Body body, System.Guid modelId ) : ChainMember
body Body Original Body
modelId System.Guid Id of the parent Game Object Model
리턴 ChainMember