프로퍼티 | 타입 | 설명 | |
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BankColor | |||
ControlPoints | UnityEngine.Vector3[] | ||
CurvatureColor | |||
Length | float | ||
MaxBankAngle | float | ||
NormalColor | |||
Resolution | int | ||
SplineColor | |||
TangentColor |
메소드 | 설명 | |
---|---|---|
Draw ( ) : void | ||
Evaluate ( float t, |
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GetBankAngle ( |
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GetCurvePoints ( ) : Curves.CurvePoint[] | ||
MeasureCurve ( ) : void |
메소드 | 설명 | |
---|---|---|
Curve ( int resolution, |
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FixNormals ( |
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GetCurvePositions ( |
protected Curve ( int resolution, |
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resolution | int | |
controlPoints | ||
리턴 | UnityEngine |
public abstract Evaluate ( float t, |
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t | float | |
tangent | ||
curvature | ||
리턴 |
protected static FixNormals ( |
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curvePoints | ||
리턴 | void |
public static GetBankAngle ( |
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tangent | ||
curvature | ||
maxBank | float | |
리턴 | float |
public abstract GetCurvePoints ( ) : Curves.CurvePoint[] | ||
리턴 | Curves.CurvePoint[] |
protected static GetCurvePositions ( |
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curve | ||
resolution | int | |
controlPoints | ||
리턴 | UnityEngine.Vector3[] |