C# 클래스 CryEngine.Attachment

Represents a character attachment, obtained via CryEngine.EntityBase.GetAttachment(int, int) and CryEngine.EntityBase.GetAttachment(string, int).
파일 보기 프로젝트 열기: PoppermostProductions/CryMono 1 사용 예제들

Private Properties

프로퍼티 타입 설명
Attachment System
TryAdd Attachment

공개 메소드들

메소드 설명
ClearBinding ( ) : void
SwitchToEntityObject ( CryEngine.EntityId entityId ) : void
SwitchToLightObject ( CryEngine.LightParams &lightParams ) : void
SwitchToParticleEffectObject ( ParticleEffect effect, Vec3 offset, Vec3 dir, float scale ) : void
SwitchToStaticObject ( string cgfModel, Material material = null ) : void

보호된 메소드들

메소드 설명
Attachment ( ) : System

비공개 메소드들

메소드 설명
Attachment ( IntPtr ptr ) : System
TryAdd ( IntPtr ptr ) : Attachment

메소드 상세

Attachment() 보호된 메소드

protected Attachment ( ) : System
리턴 System

ClearBinding() 공개 메소드

public ClearBinding ( ) : void
리턴 void

SwitchToEntityObject() 공개 메소드

public SwitchToEntityObject ( CryEngine.EntityId entityId ) : void
entityId CryEngine.EntityId
리턴 void

SwitchToLightObject() 공개 메소드

public SwitchToLightObject ( CryEngine.LightParams &lightParams ) : void
lightParams CryEngine.LightParams
리턴 void

SwitchToParticleEffectObject() 공개 메소드

public SwitchToParticleEffectObject ( ParticleEffect effect, Vec3 offset, Vec3 dir, float scale ) : void
effect ParticleEffect
offset Vec3
dir Vec3
scale float
리턴 void

SwitchToStaticObject() 공개 메소드

public SwitchToStaticObject ( string cgfModel, Material material = null ) : void
cgfModel string
material Material
리턴 void