프로퍼티 | 타입 | 설명 | |
---|---|---|---|
bones_cache | MeshBoneCacheManager | ||
cache_pts | List
|
||
displacement_cache | MeshDisplacementCacheManager | ||
name | string | ||
opacity_cache | MeshOpacityCacheManager | ||
start_time | float | ||
uv_warp_cache | MeshUVWarpCacheManager |
메소드 | 설명 | |
---|---|---|
CreatureAnimation ( object>.Dictionary |
||
LoadFromData ( string name_in, object>.Dictionary |
||
hasCachePts ( ) : bool | ||
poseFromCachePts ( float time_in, List |
메소드 | 설명 | |
---|---|---|
clipNum ( int n, int lower, int upper ) : int | ||
getIndexByTime ( int time_in ) : int |
public CreatureAnimation ( object>.Dictionary |
||
load_data | object>.Dictionary | |
name_in | string | |
리턴 | System |
public LoadFromData ( string name_in, object>.Dictionary |
||
name_in | string | |
load_data | object>.Dictionary | |
리턴 | void |
public poseFromCachePts ( float time_in, List |
||
time_in | float | |
target_pts | List |
|
num_pts | int | |
리턴 | void |
public MeshDisplacementCacheManager displacement_cache | ||
리턴 | MeshDisplacementCacheManager |