메소드 | 설명 | |
---|---|---|
CollisionOptions ( float maxPush, float maxPull, float pullRate, float returnRate, bool enableBellyBulge = true, float bellyBulgeScale = 1.0f ) : System.Collections.Generic | ||
CollisionOptions ( float kokanOffset, float innerKokanOffset, float mouthOffset, float innerMouthOffset, bool kokan_adjust, float kokan_adjust_position_z, float kokan_adjust_position_y, float kokan_adjust_rotation_x, bool ana_adjust, Vector3 ana_adjust_position, Vector3 ana_adjust_rotation, float clippingDepth, List frontInfo, List backInfo, bool enableKokanPush, float maxKokanPush, float maxKokanPull, float kokanPullRate, float kokanReturnRate, bool enableOralPush, float maxOralPush, float maxOralPull, float oralPullRate, float oralReturnRate, bool enableAnaPush, float maxAnaPush, float maxAnaPull, float anaPullRate, float anaReturnRate, TargetType outer = TargetType.Average, TargetType inner = TargetType.Inside, bool enableBellyBulge = true, float bellyBulgeScale = 1.0f ) : System.Collections.Generic |
public CollisionOptions ( float maxPush, float maxPull, float pullRate, float returnRate, bool enableBellyBulge = true, float bellyBulgeScale = 1.0f ) : System.Collections.Generic | ||
maxPush | float | |
maxPull | float | |
pullRate | float | |
returnRate | float | |
enableBellyBulge | bool | |
bellyBulgeScale | float | |
리턴 | System.Collections.Generic |
public CollisionOptions ( float kokanOffset, float innerKokanOffset, float mouthOffset, float innerMouthOffset, bool kokan_adjust, float kokan_adjust_position_z, float kokan_adjust_position_y, float kokan_adjust_rotation_x, bool ana_adjust, Vector3 ana_adjust_position, Vector3 ana_adjust_rotation, float clippingDepth, List frontInfo, List backInfo, bool enableKokanPush, float maxKokanPush, float maxKokanPull, float kokanPullRate, float kokanReturnRate, bool enableOralPush, float maxOralPush, float maxOralPull, float oralPullRate, float oralReturnRate, bool enableAnaPush, float maxAnaPush, float maxAnaPull, float anaPullRate, float anaReturnRate, TargetType outer = TargetType.Average, TargetType inner = TargetType.Inside, bool enableBellyBulge = true, float bellyBulgeScale = 1.0f ) : System.Collections.Generic | ||
kokanOffset | float | |
innerKokanOffset | float | |
mouthOffset | float | |
innerMouthOffset | float | |
kokan_adjust | bool | |
kokan_adjust_position_z | float | |
kokan_adjust_position_y | float | |
kokan_adjust_rotation_x | float | |
ana_adjust | bool | |
ana_adjust_position | Vector3 | |
ana_adjust_rotation | Vector3 | |
clippingDepth | float | |
frontInfo | List | |
backInfo | List | |
enableKokanPush | bool | |
maxKokanPush | float | |
maxKokanPull | float | |
kokanPullRate | float | |
kokanReturnRate | float | |
enableOralPush | bool | |
maxOralPush | float | |
maxOralPull | float | |
oralPullRate | float | |
oralReturnRate | float | |
enableAnaPush | bool | |
maxAnaPush | float | |
maxAnaPull | float | |
anaPullRate | float | |
anaReturnRate | float | |
outer | TargetType | |
inner | TargetType | |
enableBellyBulge | bool | |
bellyBulgeScale | float | |
리턴 | System.Collections.Generic |