C# 클래스 ComponentFactory.Krypton.Toolkit.KryptonPaletteInputControl

Storage for palette input control states.
상속: Storage
파일 보기 프로젝트 열기: ComponentFactory/Krypton 1 사용 예제들

Private Properties

프로퍼티 타입 설명
ShouldSerializeStateActive bool
ShouldSerializeStateCommon bool
ShouldSerializeStateDisabled bool
ShouldSerializeStateNormal bool

공개 메소드들

메소드 설명
KryptonPaletteInputControl ( PaletteRedirect redirect, PaletteBackStyle backStyle, PaletteBorderStyle borderStyle, PaletteContentStyle contentStyle, NeedPaintHandler needPaint ) : System

Initialize a new instance of the KryptonPaletteInputControl class.

PopulateFromBase ( ) : void

Populate values from the base palette.

SetRedirector ( PaletteRedirect redirect ) : void

Update the redirector with new reference.

비공개 메소드들

메소드 설명
ShouldSerializeStateActive ( ) : bool
ShouldSerializeStateCommon ( ) : bool
ShouldSerializeStateDisabled ( ) : bool
ShouldSerializeStateNormal ( ) : bool

메소드 상세

KryptonPaletteInputControl() 공개 메소드

Initialize a new instance of the KryptonPaletteInputControl class.
public KryptonPaletteInputControl ( PaletteRedirect redirect, PaletteBackStyle backStyle, PaletteBorderStyle borderStyle, PaletteContentStyle contentStyle, NeedPaintHandler needPaint ) : System
redirect PaletteRedirect Redirector to inherit values from.
backStyle PaletteBackStyle Background style.
borderStyle PaletteBorderStyle Border style.
contentStyle PaletteContentStyle Content style.
needPaint NeedPaintHandler Delegate for notifying paint requests.
리턴 System

PopulateFromBase() 공개 메소드

Populate values from the base palette.
public PopulateFromBase ( ) : void
리턴 void

SetRedirector() 공개 메소드

Update the redirector with new reference.
public SetRedirector ( PaletteRedirect redirect ) : void
redirect PaletteRedirect Target redirector.
리턴 void