C# 클래스 ComponentFactory.Krypton.Toolkit.KryptonButton

상속: VisualSimpleBase, IButtonControl, IContentValues
파일 보기 프로젝트 열기: ComponentFactory/Krypton 1 사용 예제들

Private Properties

프로퍼티 타입 설명
OnButtonClick void
OnButtonSelect void
OnButtonTextChanged void
ResetButtonStyle void
ShouldSerializeButtonStyle bool
ShouldSerializeOverrideDefault bool
ShouldSerializeOverrideFocus bool
ShouldSerializeStateCommon bool
ShouldSerializeStateDisabled bool
ShouldSerializeStateNormal bool
ShouldSerializeStatePressed bool
ShouldSerializeStateTracking bool
ShouldSerializeText bool
ShouldSerializeValues bool

공개 메소드들

메소드 설명
GetImage ( PaletteState state ) : Image

Gets the content image.

GetImageTransparentColor ( PaletteState state ) : Color

Gets the image color that should be transparent.

GetLongText ( ) : string

Gets the content long text.

GetShortText ( ) : string

Gets the content short text.

KryptonButton ( ) : System

Initialize a new instance of the KryptonButton class.

NotifyDefault ( bool value ) : void

Notifies a control that it is the default button so that its appearance and behavior is adjusted accordingly.

PerformClick ( ) : void

Generates a Click event for the control.

ResetText ( ) : void

Resets the Text property to its default value.

SetFixedState ( PaletteState state ) : void

Fix the control to a particular palette state.

보호된 메소드들

메소드 설명
ContextMenuClosed ( ) : void

Called when a context menu has just been closed.

CreateButtonValues ( NeedPaintHandler needPaint ) : ButtonValues

Creates a values storage object appropriate for control.

OnClick ( EventArgs e ) : void

Raises the Click event.

OnCommandPropertyChanged ( object sender, PropertyChangedEventArgs e ) : void

Handles a change in the property of an attached command.

OnEnabledChanged ( EventArgs e ) : void

Raises the EnabledChanged event.

OnGotFocus ( EventArgs e ) : void

Raises the GotFocus event.

OnKryptonCommandChanged ( EventArgs e ) : void

Raises the KryptonCommandChanged event.

OnLostFocus ( EventArgs e ) : void

Raises the LostFocus event.

ProcessMnemonic ( char charCode ) : bool

Processes a mnemonic character.

SetStyles ( ButtonStyle buttonStyle ) : void

Update the state objects to reflect the new button style.

비공개 메소드들

메소드 설명
OnButtonClick ( object sender, MouseEventArgs e ) : void
OnButtonSelect ( object sender, MouseEventArgs e ) : void
OnButtonTextChanged ( object sender, EventArgs e ) : void
ResetButtonStyle ( ) : void
ShouldSerializeButtonStyle ( ) : bool
ShouldSerializeOverrideDefault ( ) : bool
ShouldSerializeOverrideFocus ( ) : bool
ShouldSerializeStateCommon ( ) : bool
ShouldSerializeStateDisabled ( ) : bool
ShouldSerializeStateNormal ( ) : bool
ShouldSerializeStatePressed ( ) : bool
ShouldSerializeStateTracking ( ) : bool
ShouldSerializeText ( ) : bool
ShouldSerializeValues ( ) : bool

메소드 상세

ContextMenuClosed() 보호된 메소드

Called when a context menu has just been closed.
protected ContextMenuClosed ( ) : void
리턴 void

CreateButtonValues() 보호된 메소드

Creates a values storage object appropriate for control.
protected CreateButtonValues ( NeedPaintHandler needPaint ) : ButtonValues
needPaint NeedPaintHandler Delegate for notifying paint requests.
리턴 ButtonValues

GetImage() 공개 메소드

Gets the content image.
public GetImage ( PaletteState state ) : Image
state PaletteState The state for which the image is needed.
리턴 Image

GetImageTransparentColor() 공개 메소드

Gets the image color that should be transparent.
public GetImageTransparentColor ( PaletteState state ) : Color
state PaletteState The state for which the image is needed.
리턴 Color

GetLongText() 공개 메소드

Gets the content long text.
public GetLongText ( ) : string
리턴 string

GetShortText() 공개 메소드

Gets the content short text.
public GetShortText ( ) : string
리턴 string

KryptonButton() 공개 메소드

Initialize a new instance of the KryptonButton class.
public KryptonButton ( ) : System
리턴 System

NotifyDefault() 공개 메소드

Notifies a control that it is the default button so that its appearance and behavior is adjusted accordingly.
public NotifyDefault ( bool value ) : void
value bool true if the control should behave as a default button; otherwise false.
리턴 void

OnClick() 보호된 메소드

Raises the Click event.
protected OnClick ( EventArgs e ) : void
e System.EventArgs An EventArgs that contains the event data.
리턴 void

OnCommandPropertyChanged() 보호된 메소드

Handles a change in the property of an attached command.
protected OnCommandPropertyChanged ( object sender, PropertyChangedEventArgs e ) : void
sender object Source of the event.
e System.ComponentModel.PropertyChangedEventArgs A PropertyChangedEventArgs that contains the event data.
리턴 void

OnEnabledChanged() 보호된 메소드

Raises the EnabledChanged event.
protected OnEnabledChanged ( EventArgs e ) : void
e System.EventArgs An EventArgs that contains the event data.
리턴 void

OnGotFocus() 보호된 메소드

Raises the GotFocus event.
protected OnGotFocus ( EventArgs e ) : void
e System.EventArgs An EventArgs that contains the event data.
리턴 void

OnKryptonCommandChanged() 보호된 메소드

Raises the KryptonCommandChanged event.
protected OnKryptonCommandChanged ( EventArgs e ) : void
e System.EventArgs An EventArgs containing the event data.
리턴 void

OnLostFocus() 보호된 메소드

Raises the LostFocus event.
protected OnLostFocus ( EventArgs e ) : void
e System.EventArgs An EventArgs that contains the event data.
리턴 void

PerformClick() 공개 메소드

Generates a Click event for the control.
public PerformClick ( ) : void
리턴 void

ProcessMnemonic() 보호된 메소드

Processes a mnemonic character.
protected ProcessMnemonic ( char charCode ) : bool
charCode char The mnemonic character entered.
리턴 bool

ResetText() 공개 메소드

Resets the Text property to its default value.
public ResetText ( ) : void
리턴 void

SetFixedState() 공개 메소드

Fix the control to a particular palette state.
public SetFixedState ( PaletteState state ) : void
state PaletteState Palette state to fix.
리턴 void

SetStyles() 보호된 메소드

Update the state objects to reflect the new button style.
protected SetStyles ( ButtonStyle buttonStyle ) : void
buttonStyle ButtonStyle New button style.
리턴 void