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CalculateQualifiedName ( global::Microsoft.VisualStudio.Modeling directory, global::Microsoft.VisualStudio.Modeling element ) : string |
This method calculates a moniker to a given Property instance.
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GetMonikerQualifier ( global::Microsoft.VisualStudio.Modeling directory, global::Microsoft.VisualStudio.Modeling element ) : string |
A domain class can be monikerized in different ways: standard /qualifier/key mechanism, custom moniker, or element ID. If the domain class is serialized using standard /qualifier/key mechanism, this method returns the qualifier of the moniker; if the domain class uses other ways for monikerization, this method returns empty string.
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PropertySerializer ( ) |
PropertySerializer Constructor
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Read ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global reader ) : void |
Public Read() method that deserializes one Property instance from XML. When this method is called, caller guarantees that the passed-in XML reader is positioned at the open XML tag of the Property element that is about to be deserialized. The method needs to ensure that when it returns, the reader is positioned at the open XML tag of the next sibling element, or the close tag of the parent element (or EOF). |
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TryCreateInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::ModelElement |
This method creates a correct instance of Property based on the tag currently pointed by the reader. If the reader is positioned at a serialized Property, a new Property instance will be created in the given partition, otherwise null is returned. The caller will guarantee that the reader is positioned at open XML tag of the next element being read. This method should not move the reader; the reader should remain at the same position when this method returns. |
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TryCreateMonikerInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global relDomainClassId, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::Moniker |
This method creates a Moniker of the correct derived (including Property itself) instance of Property based on the tag currently pointed by the reader. The caller will guarantee that the reader is positioned at open XML tag of the next element being read. This method should not move the reader; the reader should remain at the same position when this method returns. |
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Write ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global writer, global::Microsoft.VisualStudio.Modeling rootElementSettings ) : void |
Public Write() method that serializes one Property instance into XML.
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WriteMoniker ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global writer, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global::Microsoft.VisualStudio.Modeling relSerializer ) : void |
Public WriteMoniker() method that writes a monikerized Property instance into XML.
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CreateInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::ModelElement |
This method creates an instance of Property based on the tag currently pointed by the reader. The reader is guaranteed (by the caller) to be pointed at a serialized instance of Property. The caller will guarantee that the reader is positioned at open XML tag of the ModelRoot instance being read. This method should not move the reader; the reader should remain at the same position when this method returns. |
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CreateMonikerInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global relDomainClassId, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::Moniker |
This method creates a Moniker of Property based on the tag currently pointed by the reader. The caller will guarantee that the reader is positioned at open XML tag of the next element being read. This method should not move the reader; the reader should remain at the same position when this method returns. |
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ReadPropertiesFromAttributes ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global reader ) : void | ||
WritePropertiesAsAttributes ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global writer ) : void |
public CalculateQualifiedName ( global::Microsoft.VisualStudio.Modeling directory, global::Microsoft.VisualStudio.Modeling element ) : string | ||
directory | global::Microsoft.VisualStudio.Modeling | Directory to look up serializer based on model element type. |
element | global::Microsoft.VisualStudio.Modeling | Property instance to calculate qualified name for. |
리턴 | string |
protected CreateInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::ModelElement | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
reader | global | XmlReader to read serialized data from. |
partition | global::Microsoft.VisualStudio.Modeling | Partition in which new Property instance should be created. |
리턴 | DslModeling::ModelElement |
protected CreateMonikerInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global relDomainClassId, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::Moniker | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
reader | global | XmlReader to read serialized data from. |
sourceRolePlayer | global::Microsoft.VisualStudio.Modeling | The source role-player instance from which the moniker being created is referenced. |
relDomainClassId | global | The DomainClass Id of the relationship that connects the sourceRolePlayer to the moniker being created. |
partition | global::Microsoft.VisualStudio.Modeling | The new Moniker should be created in the Store associated with this partition. |
리턴 | DslModeling::Moniker |
public GetMonikerQualifier ( global::Microsoft.VisualStudio.Modeling directory, global::Microsoft.VisualStudio.Modeling element ) : string | ||
directory | global::Microsoft.VisualStudio.Modeling | Directory to look up serializer based on model element type. |
element | global::Microsoft.VisualStudio.Modeling | Property instance to get moniker qualifier from. |
리턴 | string |
public Read ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global reader ) : void | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
element | global::Microsoft.VisualStudio.Modeling | In-memory Property instance that will get the deserialized data. |
reader | global | XmlReader to read serialized data from. |
리턴 | void |
public TryCreateInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::ModelElement | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
reader | global | XmlReader to read serialized data from. |
partition | global::Microsoft.VisualStudio.Modeling | Partition in which new elements should be created. |
리턴 | DslModeling::ModelElement |
public TryCreateMonikerInstance ( global::Microsoft.VisualStudio.Modeling serializationContext, global reader, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global relDomainClassId, global::Microsoft.VisualStudio.Modeling partition ) : DslModeling::Moniker | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
reader | global | XmlReader to read serialized data from. |
sourceRolePlayer | global::Microsoft.VisualStudio.Modeling | The source role-player instance from which the moniker being created is referenced. |
relDomainClassId | global | The DomainClass Id of the relationship that connects the sourceRolePlayer to the moniker being created. |
partition | global::Microsoft.VisualStudio.Modeling | The new Moniker should be created in the Store associated with this partition. |
리턴 | DslModeling::Moniker |
public Write ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global writer, global::Microsoft.VisualStudio.Modeling rootElementSettings ) : void | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
element | global::Microsoft.VisualStudio.Modeling | Property instance to be serialized. |
writer | global | XmlWriter to write serialized data to. |
rootElementSettings | global::Microsoft.VisualStudio.Modeling | /// The root element settings if the passed in element is serialized as a root element in the XML. The root element contains additional /// information like schema target namespace, version, etc. /// This should only be passed for root-level elements. Null should be passed for rest elements (and ideally call the Write() method /// without this parameter). /// |
리턴 | void |
public WriteMoniker ( global::Microsoft.VisualStudio.Modeling serializationContext, global::Microsoft.VisualStudio.Modeling element, global writer, global::Microsoft.VisualStudio.Modeling sourceRolePlayer, global::Microsoft.VisualStudio.Modeling relSerializer ) : void | ||
serializationContext | global::Microsoft.VisualStudio.Modeling | Serialization context. |
element | global::Microsoft.VisualStudio.Modeling | Property instance to be monikerized. |
writer | global | XmlWriter to write serialized data to. |
sourceRolePlayer | global::Microsoft.VisualStudio.Modeling | Source element that references the Property instance being monikerized. |
relSerializer | global::Microsoft.VisualStudio.Modeling | Serializer that handles the relationship connecting the source element to the Property instance being monikerized. |
리턴 | void |