메소드 | 설명 | |
---|---|---|
DoesPostRender ( ) : bool | ||
GUIMixerOverlay ( ) : System | ||
Init ( ) : bool | ||
PostRender ( float timePassed, int iLayer ) : void | ||
RenderLayer ( float timePassed ) : void | ||
ShouldRenderLayer ( ) : bool |
public PostRender ( float timePassed, int iLayer ) : void | ||
timePassed | float | |
iLayer | int | |
리턴 | void |