C# 클래스 ColorGlove.Filter

파일 보기 프로젝트 열기: arunganesan/hand-gesture-recognition 1 사용 예제들

공개 메소드들

메소드 설명
CheckpointCurrentBitmap ( ProcessorState state ) : void
CopyColor ( ProcessorState state ) : void
CopyDepth ( ProcessorState state ) : void
Crop ( ProcessorState state ) : void
EnableFeatureExtract ( ProcessorState state ) : void
EnablePredict ( ProcessorState state ) : void
FeatureExtractOnEnable ( ProcessorState state ) : void
MatchColors ( ProcessorState state ) : void
PaintGreen ( ProcessorState state ) : void
PaintWhite ( ProcessorState state ) : void
PerPixelClassificationOnEnable ( ProcessorState state ) : void
PoolingOnPerPixelClassification ( ProcessorState state ) : void
RestoreBitmap ( ProcessorState state ) : void
ShowOverlay ( ProcessorState state ) : void

비공개 메소드들

메소드 설명
AdjustDepth ( ProcessorState state ) : void
DrawCrosshairAt ( Pooled gesture, ProcessorState state ) : void
DrawPredictionOverlay ( ProcessorState state ) : void
Enable ( bool &enable_variable ) : void
NearestColor ( byte point, ProcessorState state ) : byte
Paint ( ProcessorState state, System color ) : void
PaintAt ( int x, int y, System paint, ProcessorState state ) : void
Pool ( PoolType type, ProcessorState state ) : List
PredictGPU ( ProcessorState state ) : void
ResetOverlay ( ProcessorState state ) : void
SendToSockets ( Pooled gesture, ProcessorState state ) : void
ShowAverageAndVariance ( float a, ProcessorState state ) : void

메소드 상세

CheckpointCurrentBitmap() 공개 정적인 메소드

public static CheckpointCurrentBitmap ( ProcessorState state ) : void
state ProcessorState
리턴 void

CopyColor() 공개 정적인 메소드

public static CopyColor ( ProcessorState state ) : void
state ProcessorState
리턴 void

CopyDepth() 공개 정적인 메소드

public static CopyDepth ( ProcessorState state ) : void
state ProcessorState
리턴 void

Crop() 공개 정적인 메소드

public static Crop ( ProcessorState state ) : void
state ProcessorState
리턴 void

EnableFeatureExtract() 공개 정적인 메소드

public static EnableFeatureExtract ( ProcessorState state ) : void
state ProcessorState
리턴 void

EnablePredict() 공개 정적인 메소드

public static EnablePredict ( ProcessorState state ) : void
state ProcessorState
리턴 void

FeatureExtractOnEnable() 공개 정적인 메소드

public static FeatureExtractOnEnable ( ProcessorState state ) : void
state ProcessorState
리턴 void

MatchColors() 공개 정적인 메소드

public static MatchColors ( ProcessorState state ) : void
state ProcessorState
리턴 void

PaintGreen() 공개 정적인 메소드

public static PaintGreen ( ProcessorState state ) : void
state ProcessorState
리턴 void

PaintWhite() 공개 정적인 메소드

public static PaintWhite ( ProcessorState state ) : void
state ProcessorState
리턴 void

PerPixelClassificationOnEnable() 공개 정적인 메소드

public static PerPixelClassificationOnEnable ( ProcessorState state ) : void
state ProcessorState
리턴 void

PoolingOnPerPixelClassification() 공개 정적인 메소드

public static PoolingOnPerPixelClassification ( ProcessorState state ) : void
state ProcessorState
리턴 void

RestoreBitmap() 공개 정적인 메소드

public static RestoreBitmap ( ProcessorState state ) : void
state ProcessorState
리턴 void

ShowOverlay() 공개 정적인 메소드

public static ShowOverlay ( ProcessorState state ) : void
state ProcessorState
리턴 void