메소드 | 설명 | |
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AddBuff ( |
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BeginTurn ( ) : FightActionResultEnum |
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BuffEffectManager ( |
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Debuff ( ) : FightActionResultEnum |
Debuff le personnage de tous les effets
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Dispose ( ) : void |
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EndMove ( ) : FightActionResultEnum |
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EndTurn ( ) : FightActionResultEnum |
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OnAttackAfterJet ( |
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OnAttackBeforeJet ( |
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OnAttackedAfterJet ( |
Subit des dommages, activation des buffs de reduction, renvois, anihilation des dommages apres le calcul du jet
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OnAttackedBeforeJet ( |
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RemoveBuff ( |
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RemoveSkin ( ) : void |
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RemoveState ( int state ) : void |
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RemoveStealth ( ) : void |
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public AddBuff ( |
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Buff | ||
리턴 | void |
public BuffEffectManager ( |
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fighter | ||
리턴 | System |
public OnAttackAfterJet ( |
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castInfos | ||
damageValue | int | |
리턴 | FightActionResultEnum |
public OnAttackBeforeJet ( |
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castInfos | ||
damageValue | int | |
리턴 | FightActionResultEnum |
public OnAttackedAfterJet ( |
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castInfos | ||
damageValue | int | |
리턴 | FightActionResultEnum |
public OnAttackedBeforeJet ( |
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castInfos | ||
damageValue | int | |
리턴 | FightActionResultEnum |
public RemoveBuff ( |
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buff | ||
리턴 | void |