프로퍼티 | 타입 | 설명 | |
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m_actionEffect | |||
m_actionSpell | |||
m_caster | |||
m_fight | |||
m_spellId | int |
메소드 | 설명 | |
---|---|---|
Activate ( |
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Appear ( |
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AppearForAll ( ) : void |
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CompareTo ( IFightObstacle obj ) : int |
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DecrementDuration ( ) : void |
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DisappearForAll ( ) : void |
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LoadTargets ( |
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Remove ( ) : void |
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메소드 | 설명 | |
---|---|---|
AbstractActivableObject ( FightObstacleTypeEnum type, ActiveType activeType, |
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protected AbstractActivableObject ( FightObstacleTypeEnum type, ActiveType activeType, |
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type | FightObstacleTypeEnum | |
activeType | ActiveType | |
fight | ||
caster | ||
castInfos | ||
cell | int | |
duration | int | |
actionId | int | |
canGoThrough | bool | |
canStack | bool | |
hide | bool | |
리턴 | System |
public Activate ( |
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activator | ||
리턴 | void |
public abstract Appear ( |
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dispatcher | ||
리턴 | void |
public LoadTargets ( |
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target | ||
리턴 | void |
protected SpellLevel,Codebreak.Service.World.Game.Spell m_actionEffect | ||
리턴 |
protected SpellTemplate,Codebreak.Service.World.Game.Spell m_actionSpell | ||
리턴 |
protected AbstractFighter,Codebreak.Service.World.Game.Fight m_caster | ||
리턴 |
protected AbstractFight,Codebreak.Service.World.Game.Fight m_fight | ||
리턴 |