프로퍼티 | 타입 | 설명 | |
---|---|---|---|
allSkeletons | Microsoft.Kinect.Skeleton[] | ||
canGesture | bool | ||
canGestureTimer | System.Timers.Timer | ||
initPos | bool | ||
initPosOverlay | bool | ||
initializeTimer | System.Timers.Timer | ||
lastGesture | String | ||
pushed | bool | ||
windowHeight | double | ||
windowWidth | double |
메소드 | 설명 | |
---|---|---|
canGestureTimer_Elapsed ( object sender, System e ) : void | ||
checkMoves ( LinkedList |
||
initializeTimer_Elapsed ( object sender, System e ) : void |
메소드 | 설명 | |
---|---|---|
checkHouse ( LinkedList |
||
checkInitialize ( LinkedList |
||
checkPush ( LinkedList |
||
checkSwipe ( float tolerance, LinkedList |
public static canGestureTimer_Elapsed ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |
public static checkMoves ( LinkedList |
||
moves | LinkedList |
|
리턴 | String |
public static initializeTimer_Elapsed ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |
public static Skeleton[],Microsoft.Kinect allSkeletons | ||
리턴 | Microsoft.Kinect.Skeleton[] |
public static System.Timers.Timer canGestureTimer | ||
리턴 | System.Timers.Timer |
public static System.Timers.Timer initializeTimer | ||
리턴 | System.Timers.Timer |