메소드 | 설명 | |
---|---|---|
IsDraw ( ) : bool | ||
IsWinner ( Player player ) : bool | ||
RacingKingsChessGame ( ) : ChessDotNet.Pieces | ||
RacingKingsChessGame ( GameCreationData data ) : ChessDotNet.Pieces | ||
RacingKingsChessGame ( IEnumerable |
||
RacingKingsChessGame ( Piece board, Player whoseTurn ) : ChessDotNet.Pieces | ||
RacingKingsChessGame ( string fen ) : ChessDotNet.Pieces |
메소드 | 설명 | |
---|---|---|
FindKing ( Player player ) : Position | ||
IsKingOnBackRank ( Player player ) : bool | ||
IsValidMove ( Move move, bool validateCheck, bool careAboutWhoseTurnItIs ) : bool |
protected IsKingOnBackRank ( Player player ) : bool | ||
player | Player | |
리턴 | bool |
protected IsValidMove ( Move move, bool validateCheck, bool careAboutWhoseTurnItIs ) : bool | ||
move | Move | |
validateCheck | bool | |
careAboutWhoseTurnItIs | bool | |
리턴 | bool |
public RacingKingsChessGame ( ) : ChessDotNet.Pieces | ||
리턴 | ChessDotNet.Pieces |
public RacingKingsChessGame ( GameCreationData data ) : ChessDotNet.Pieces | ||
data | GameCreationData | |
리턴 | ChessDotNet.Pieces |
public RacingKingsChessGame ( IEnumerable |
||
moves | IEnumerable |
|
movesAreValidated | bool | |
리턴 | ChessDotNet.Pieces |
public RacingKingsChessGame ( Piece board, Player whoseTurn ) : ChessDotNet.Pieces | ||
board | Piece | |
whoseTurn | Player | |
리턴 | ChessDotNet.Pieces |
public RacingKingsChessGame ( string fen ) : ChessDotNet.Pieces | ||
fen | string | |
리턴 | ChessDotNet.Pieces |