메소드 | 설명 | |
---|---|---|
Eat ( |
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MakeChild ( Point childPosition ) : |
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Membrane ( |
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Move ( |
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Turn ( |
메소드 | 설명 | |
---|---|---|
GetDirectionForChild ( |
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HasOneBite ( |
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HasToDie ( ) : bool |
public Eat ( |
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eatMatrix | ||
리턴 | void |
public MakeChild ( Point childPosition ) : |
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childPosition | Point | |
리턴 |
public Membrane ( |
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creature | ||
random | ||
position | Point | |
generation | int | |
parentMark | int | |
creator | ||
리턴 | System |
public Move ( |
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creatures | ||
newPosition | Point | |
리턴 | void |
public Turn ( |
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eatMatrix | ||
creatures | ||
리턴 | DirectionEnum>.Tuple |