C# 클래스 CascadeSharp.TKernel.Units.Units_QuantitiesSequence

상속: Standard_Transient
파일 보기 프로젝트 열기: Oblikovati/CascadeSharp 1 사용 예제들

공개 메소드들

메소드 설명
Append ( CascadeSharp.TKernel.Units.Units_QtsSequence theSequence ) : void
Append ( CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
ChangeFirst ( ) : CascadeSharp.TKernel.Units.Units_Quantity
ChangeLast ( ) : CascadeSharp.TKernel.Units.Units_Quantity
ChangeSequence ( ) : CascadeSharp.TKernel.Units.Units_QtsSequence
ChangeValue ( int theIndex ) : CascadeSharp.TKernel.Units.Units_Quantity
Clear ( ) : void
Clear ( NCollection_BaseAllocator theAllocator ) : void
Exchange ( int I, int J ) : void
First ( ) : CascadeSharp.TKernel.Units.Units_Quantity
InsertAfter ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
InsertBefore ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
IsEmpty ( ) : bool
Last ( ) : CascadeSharp.TKernel.Units.Units_Quantity
Length ( ) : int
Lower ( ) : int
Prepend ( CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
Remove ( int theIndex ) : void
Remove ( int theFromIndex, int theToIndex ) : void
Reverse ( ) : void
Sequence ( ) : CascadeSharp.TKernel.Units.Units_QtsSequence
SetValue ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
Size ( ) : int
Units_QuantitiesSequence ( ) : System
Units_QuantitiesSequence ( CascadeSharp.TKernel.Units.Units_QtsSequence theOther ) : System
Units_QuantitiesSequence ( Units_QuantitiesSequence parameter1 ) : System
Upper ( ) : int
Value ( int theIndex ) : CascadeSharp.TKernel.Units.Units_Quantity
get_type_name ( ) : char

메소드 상세

Append() 공개 메소드

public Append ( CascadeSharp.TKernel.Units.Units_QtsSequence theSequence ) : void
theSequence CascadeSharp.TKernel.Units.Units_QtsSequence
리턴 void

Append() 공개 메소드

public Append ( CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
theItem CascadeSharp.TKernel.Units.Units_Quantity
리턴 void

ChangeFirst() 공개 메소드

public ChangeFirst ( ) : CascadeSharp.TKernel.Units.Units_Quantity
리턴 CascadeSharp.TKernel.Units.Units_Quantity

ChangeLast() 공개 메소드

public ChangeLast ( ) : CascadeSharp.TKernel.Units.Units_Quantity
리턴 CascadeSharp.TKernel.Units.Units_Quantity

ChangeSequence() 공개 메소드

public ChangeSequence ( ) : CascadeSharp.TKernel.Units.Units_QtsSequence
리턴 CascadeSharp.TKernel.Units.Units_QtsSequence

ChangeValue() 공개 메소드

public ChangeValue ( int theIndex ) : CascadeSharp.TKernel.Units.Units_Quantity
theIndex int
리턴 CascadeSharp.TKernel.Units.Units_Quantity

Clear() 공개 메소드

public Clear ( ) : void
리턴 void

Clear() 공개 메소드

public Clear ( NCollection_BaseAllocator theAllocator ) : void
theAllocator NCollection_BaseAllocator
리턴 void

Exchange() 공개 메소드

public Exchange ( int I, int J ) : void
I int
J int
리턴 void

First() 공개 메소드

public First ( ) : CascadeSharp.TKernel.Units.Units_Quantity
리턴 CascadeSharp.TKernel.Units.Units_Quantity

InsertAfter() 공개 메소드

public InsertAfter ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
theIndex int
theItem CascadeSharp.TKernel.Units.Units_Quantity
리턴 void

InsertBefore() 공개 메소드

public InsertBefore ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
theIndex int
theItem CascadeSharp.TKernel.Units.Units_Quantity
리턴 void

IsEmpty() 공개 메소드

public IsEmpty ( ) : bool
리턴 bool

Last() 공개 메소드

public Last ( ) : CascadeSharp.TKernel.Units.Units_Quantity
리턴 CascadeSharp.TKernel.Units.Units_Quantity

Length() 공개 메소드

public Length ( ) : int
리턴 int

Lower() 공개 메소드

public Lower ( ) : int
리턴 int

Prepend() 공개 메소드

public Prepend ( CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
theItem CascadeSharp.TKernel.Units.Units_Quantity
리턴 void

Remove() 공개 메소드

public Remove ( int theIndex ) : void
theIndex int
리턴 void

Remove() 공개 메소드

public Remove ( int theFromIndex, int theToIndex ) : void
theFromIndex int
theToIndex int
리턴 void

Reverse() 공개 메소드

public Reverse ( ) : void
리턴 void

Sequence() 공개 메소드

public Sequence ( ) : CascadeSharp.TKernel.Units.Units_QtsSequence
리턴 CascadeSharp.TKernel.Units.Units_QtsSequence

SetValue() 공개 메소드

public SetValue ( int theIndex, CascadeSharp.TKernel.Units.Units_Quantity theItem ) : void
theIndex int
theItem CascadeSharp.TKernel.Units.Units_Quantity
리턴 void

Size() 공개 메소드

public Size ( ) : int
리턴 int

Units_QuantitiesSequence() 공개 메소드

public Units_QuantitiesSequence ( ) : System
리턴 System

Units_QuantitiesSequence() 공개 메소드

public Units_QuantitiesSequence ( CascadeSharp.TKernel.Units.Units_QtsSequence theOther ) : System
theOther CascadeSharp.TKernel.Units.Units_QtsSequence
리턴 System

Units_QuantitiesSequence() 공개 메소드

public Units_QuantitiesSequence ( Units_QuantitiesSequence parameter1 ) : System
parameter1 Units_QuantitiesSequence
리턴 System

Upper() 공개 메소드

public Upper ( ) : int
리턴 int

Value() 공개 메소드

public Value ( int theIndex ) : CascadeSharp.TKernel.Units.Units_Quantity
theIndex int
리턴 CascadeSharp.TKernel.Units.Units_Quantity

get_type_name() 공개 메소드

public get_type_name ( ) : char
리턴 char