C# 클래스 CascadeSharp.TKV3d.Prs3d.Prs3d_DimensionAspect

상속: CascadeSharp.TKV3d.Prs3d.Prs3d_BasicAspect
파일 보기 프로젝트 열기: Oblikovati/CascadeSharp 1 사용 예제들

공개 메소드들

메소드 설명
ArrowAspect ( ) : CascadeSharp.TKV3d.Prs3d.Prs3d_ArrowAspect
ArrowOrientation ( ) : Prs3d_DimensionArrowOrientation
ArrowTailSize ( ) : double
ExtensionSize ( ) : double
IsArrows3d ( ) : bool
IsText3d ( ) : bool
IsTextShaded ( ) : bool
IsUnitsDisplayed ( ) : bool
LineAspect ( ) : Prs3d_LineAspect
MakeArrows3d ( bool theIsArrows3d ) : void
MakeText3d ( bool _isText3d ) : void
MakeTextShaded ( bool theIsTextShaded ) : void
MakeUnitsDisplayed ( bool theIsD_isplayed ) : void
Prs3d_DimensionAspect ( ) : System
Prs3d_DimensionAspect ( Prs3d_DimensionAspect parameter1 ) : System
SetArrowAspect ( Prs3d_ArrowAspect theAspect ) : void
SetArrowOrientation ( Prs3d_DimensionArrowOrientation theArrowOrient ) : void
SetArrowTailSize ( double theSize ) : void
SetCommonColor ( Quantity_Color theColor ) : void
SetExtensionSize ( double theSize ) : void
SetLineAspect ( Prs3d_LineAspect theAspect ) : void
SetTextAspect ( Prs3d_TextAspect theAspect ) : void
SetTextHorizontalPosition ( Prs3d_DimensionTextHorizontalPosition thePosition ) : void
SetTextVerticalPosition ( Prs3d_DimensionTextVerticalPosition thePosition ) : void
SetValueStringFormat ( TCollection_AsciiString theFormat ) : void
TextAspect ( ) : Prs3d_TextAspect
TextHorizontalPosition ( ) : Prs3d_DimensionTextHorizontalPosition
TextVerticalPosition ( ) : Prs3d_DimensionTextVerticalPosition
ValueStringFormat ( ) : TCollection_AsciiString
get_type_name ( ) : char

메소드 상세

ArrowAspect() 공개 메소드

public ArrowAspect ( ) : CascadeSharp.TKV3d.Prs3d.Prs3d_ArrowAspect
리턴 CascadeSharp.TKV3d.Prs3d.Prs3d_ArrowAspect

ArrowOrientation() 공개 메소드

public ArrowOrientation ( ) : Prs3d_DimensionArrowOrientation
리턴 Prs3d_DimensionArrowOrientation

ArrowTailSize() 공개 메소드

public ArrowTailSize ( ) : double
리턴 double

ExtensionSize() 공개 메소드

public ExtensionSize ( ) : double
리턴 double

IsArrows3d() 공개 메소드

public IsArrows3d ( ) : bool
리턴 bool

IsText3d() 공개 메소드

public IsText3d ( ) : bool
리턴 bool

IsTextShaded() 공개 메소드

public IsTextShaded ( ) : bool
리턴 bool

IsUnitsDisplayed() 공개 메소드

public IsUnitsDisplayed ( ) : bool
리턴 bool

LineAspect() 공개 메소드

public LineAspect ( ) : Prs3d_LineAspect
리턴 Prs3d_LineAspect

MakeArrows3d() 공개 메소드

public MakeArrows3d ( bool theIsArrows3d ) : void
theIsArrows3d bool
리턴 void

MakeText3d() 공개 메소드

public MakeText3d ( bool _isText3d ) : void
_isText3d bool
리턴 void

MakeTextShaded() 공개 메소드

public MakeTextShaded ( bool theIsTextShaded ) : void
theIsTextShaded bool
리턴 void

MakeUnitsDisplayed() 공개 메소드

public MakeUnitsDisplayed ( bool theIsD_isplayed ) : void
theIsD_isplayed bool
리턴 void

Prs3d_DimensionAspect() 공개 메소드

public Prs3d_DimensionAspect ( ) : System
리턴 System

Prs3d_DimensionAspect() 공개 메소드

public Prs3d_DimensionAspect ( Prs3d_DimensionAspect parameter1 ) : System
parameter1 Prs3d_DimensionAspect
리턴 System

SetArrowAspect() 공개 메소드

public SetArrowAspect ( Prs3d_ArrowAspect theAspect ) : void
theAspect Prs3d_ArrowAspect
리턴 void

SetArrowOrientation() 공개 메소드

public SetArrowOrientation ( Prs3d_DimensionArrowOrientation theArrowOrient ) : void
theArrowOrient Prs3d_DimensionArrowOrientation
리턴 void

SetArrowTailSize() 공개 메소드

public SetArrowTailSize ( double theSize ) : void
theSize double
리턴 void

SetCommonColor() 공개 메소드

public SetCommonColor ( Quantity_Color theColor ) : void
theColor Quantity_Color
리턴 void

SetExtensionSize() 공개 메소드

public SetExtensionSize ( double theSize ) : void
theSize double
리턴 void

SetLineAspect() 공개 메소드

public SetLineAspect ( Prs3d_LineAspect theAspect ) : void
theAspect Prs3d_LineAspect
리턴 void

SetTextAspect() 공개 메소드

public SetTextAspect ( Prs3d_TextAspect theAspect ) : void
theAspect Prs3d_TextAspect
리턴 void

SetTextHorizontalPosition() 공개 메소드

public SetTextHorizontalPosition ( Prs3d_DimensionTextHorizontalPosition thePosition ) : void
thePosition Prs3d_DimensionTextHorizontalPosition
리턴 void

SetTextVerticalPosition() 공개 메소드

public SetTextVerticalPosition ( Prs3d_DimensionTextVerticalPosition thePosition ) : void
thePosition Prs3d_DimensionTextVerticalPosition
리턴 void

SetValueStringFormat() 공개 메소드

public SetValueStringFormat ( TCollection_AsciiString theFormat ) : void
theFormat TCollection_AsciiString
리턴 void

TextAspect() 공개 메소드

public TextAspect ( ) : Prs3d_TextAspect
리턴 Prs3d_TextAspect

TextHorizontalPosition() 공개 메소드

public TextHorizontalPosition ( ) : Prs3d_DimensionTextHorizontalPosition
리턴 Prs3d_DimensionTextHorizontalPosition

TextVerticalPosition() 공개 메소드

public TextVerticalPosition ( ) : Prs3d_DimensionTextVerticalPosition
리턴 Prs3d_DimensionTextVerticalPosition

ValueStringFormat() 공개 메소드

public ValueStringFormat ( ) : TCollection_AsciiString
리턴 TCollection_AsciiString

get_type_name() 공개 메소드

public get_type_name ( ) : char
리턴 char