C# 클래스 CascadeSharp.TKFillet.BlendFunc.BlendFunc_RuledInv

상속: Blend_FuncInv
파일 보기 프로젝트 열기: Oblikovati/CascadeSharp 1 사용 예제들

공개 메소드들

메소드 설명
BlendFunc_RuledInv ( ) : System
BlendFunc_RuledInv ( Adaptor3d_HSurface S1, Adaptor3d_HSurface S2, Adaptor3d_HCurve C ) : System
BlendFunc_RuledInv ( BlendFunc_RuledInv parameter1 ) : System
Derivatives ( Vector X, math_Matrix D ) : bool
GetBounds ( Vector InfBound, Vector SupBound ) : void
GetTolerance ( Vector Tolerance, double Tol ) : void
IsSolution ( Vector Sol, double Tol ) : bool
NbEquations ( ) : int
Set ( bool OnFirst, Adaptor2d_HCurve2d COnSurf ) : void
Value ( Vector X, Vector F ) : bool
Values ( Vector X, Vector F, math_Matrix D ) : bool

메소드 상세

BlendFunc_RuledInv() 공개 메소드

public BlendFunc_RuledInv ( ) : System
리턴 System

BlendFunc_RuledInv() 공개 메소드

public BlendFunc_RuledInv ( Adaptor3d_HSurface S1, Adaptor3d_HSurface S2, Adaptor3d_HCurve C ) : System
S1 Adaptor3d_HSurface
S2 Adaptor3d_HSurface
C Adaptor3d_HCurve
리턴 System

BlendFunc_RuledInv() 공개 메소드

public BlendFunc_RuledInv ( BlendFunc_RuledInv parameter1 ) : System
parameter1 BlendFunc_RuledInv
리턴 System

Derivatives() 공개 메소드

public Derivatives ( Vector X, math_Matrix D ) : bool
X Vector
D math_Matrix
리턴 bool

GetBounds() 공개 메소드

public GetBounds ( Vector InfBound, Vector SupBound ) : void
InfBound Vector
SupBound Vector
리턴 void

GetTolerance() 공개 메소드

public GetTolerance ( Vector Tolerance, double Tol ) : void
Tolerance Vector
Tol double
리턴 void

IsSolution() 공개 메소드

public IsSolution ( Vector Sol, double Tol ) : bool
Sol Vector
Tol double
리턴 bool

NbEquations() 공개 메소드

public NbEquations ( ) : int
리턴 int

Set() 공개 메소드

public Set ( bool OnFirst, Adaptor2d_HCurve2d COnSurf ) : void
OnFirst bool
COnSurf Adaptor2d_HCurve2d
리턴 void

Value() 공개 메소드

public Value ( Vector X, Vector F ) : bool
X Vector
F Vector
리턴 bool

Values() 공개 메소드

public Values ( Vector X, Vector F, math_Matrix D ) : bool
X Vector
F Vector
D math_Matrix
리턴 bool