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AddGame ( BadgeModel next, bool trial = false ) : System.Threading.Tasks.Task |
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AddTrialGames ( BadgeModel trial ) : System.Threading.Tasks.Task |
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BadgeHoursChanged ( object sender, PropertyChangedEventArgs e ) : void |
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BadgeIdleProcessStopped ( object sender, EventArgs eventArgs ) : void |
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BadgeQueueStateChanged ( object sender, PropertyChangedEventArgs e ) : void |
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Proceed ( ) : System.Threading.Tasks.Task |
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RemoveGame ( BadgeModel badge ) : void |
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UpdateGameTimeCounter ( object sender, EventArgs e ) : void |
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