C# 클래스 CapDemo.Open_Game

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: antang/NewCapstoneProject 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
axWindowsMediaPlayer1 AxWMPLib.AxWindowsMediaPlayer

공개 메소드들

메소드 설명
AssignPlayerCorrect ( ) : void
BonusScoreofPhase ( int idpha ) : int
CalculateScoreChallenge ( ) : void
CalculateScoreNotChallenge ( ) : void
CalculteScore ( ) : void
DisplayScorePlayerGet ( ) : void
EndGame ( ) : void
EnterAnswer ( ) : void
EnterAnswerChallenge ( ) : void
EnterAnswerChallenge_1 ( ) : void
EnterAnswerNotChallenge ( ) : void
ExistPM ( ) : bool
FailQuestionInPhase ( int score ) : void
FailQuestionPM ( int score ) : void
FixSizeText ( ) : void
GetContestContent ( ) : void
GoPlayer ( ) : void
LastPlayerRun ( ) : int
MinusScoreofPhase ( int idpha ) : int
MoveNextPhaseHaveChallenge ( ) : void
NameofPhase ( int idpha ) : string
NumofQuestionInPhase ( int id ) : int
NumofQuestionPM ( ) : int
Open_Game ( ) : System
OutOfQuestion ( ) : void
PassQuestionInPhase ( int score ) : void
PassQuestionPM ( int score ) : void
ReceiveScoreChallenge ( ) : void
ShowCorrectAnswer ( ) : void
ShowCorrectAnswer_1 ( ) : void
ShowQuestion ( ) : void
ShowQuestionByIDPhase ( int id ) : bool
ShowQuestionByIDPhase_1 ( ) : bool
ShowTeamsChallenged ( ) : void
ShowTeamsChallenged_1 ( ) : void
StartGame ( ) : void
TimeofPhase ( int idpha ) : int
UpdateLog ( int idPla, int idpha, int score, int NumTrue, int NumFalse, int check ) : void
UpdatePlayerChallengeInPM ( ) : void
UpdatePlayerChallengeInPM_1 ( ) : void
UpdatePlayerChallengeInPhase ( ) : void
UpdateScreenAfterChallenge ( ) : void
colorplayer ( int idplayer ) : int
loadMap ( ) : void
loadNumberQuestionInPhase ( ) : void
nameplayer ( int idplayer ) : string
sequenceplayer ( int idplayer ) : int

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Open_Game_Load ( object sender, EventArgs e ) : void
TableAnswerMultiTeam ( List ListQuestion, List ListAnswer ) : void
TableAnswerMultiTeam_1 ( List ListQuestion, List ListAnswer ) : void
TableAnswerOneTeam ( List ListQuestion, List ListAnswer ) : void
mnui_Maximize_Click ( object sender, EventArgs e ) : void
mnui_Minimize_Click ( object sender, EventArgs e ) : void
mnui_RestoreDown_Click ( object sender, EventArgs e ) : void
pb_EndGame_Click ( object sender, EventArgs e ) : void
pb_Exit_Click ( object sender, EventArgs e ) : void
pb_Maximize_Click ( object sender, EventArgs e ) : void
pb_Minimize_Click ( object sender, EventArgs e ) : void
pb_Play_Click ( object sender, EventArgs e ) : void
pb_QuestionSub_Click ( object sender, EventArgs e ) : void
pb_Setting_Click ( object sender, EventArgs e ) : void
pb_SubContest_Click ( object sender, EventArgs e ) : void
team_ChoiceChallengedTeam ( object sender, EventArgs e ) : void
team_checkChallenge ( object sender, EventArgs e ) : void
team_checkCorrect ( object sender, EventArgs e ) : void
team_checkQuestionPM ( object sender, EventArgs e ) : void
team_checkSupport ( object sender, EventArgs e ) : void
timer1_Tick ( object sender, EventArgs e ) : void

메소드 상세

AssignPlayerCorrect() 공개 메소드

public AssignPlayerCorrect ( ) : void
리턴 void

BonusScoreofPhase() 공개 메소드

public BonusScoreofPhase ( int idpha ) : int
idpha int
리턴 int

CalculateScoreChallenge() 공개 메소드

public CalculateScoreChallenge ( ) : void
리턴 void

CalculateScoreNotChallenge() 공개 메소드

public CalculateScoreNotChallenge ( ) : void
리턴 void

CalculteScore() 공개 메소드

public CalculteScore ( ) : void
리턴 void

DisplayScorePlayerGet() 공개 메소드

public DisplayScorePlayerGet ( ) : void
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EndGame() 공개 메소드

public EndGame ( ) : void
리턴 void

EnterAnswer() 공개 메소드

public EnterAnswer ( ) : void
리턴 void

EnterAnswerChallenge() 공개 메소드

public EnterAnswerChallenge ( ) : void
리턴 void

EnterAnswerChallenge_1() 공개 메소드

public EnterAnswerChallenge_1 ( ) : void
리턴 void

EnterAnswerNotChallenge() 공개 메소드

public EnterAnswerNotChallenge ( ) : void
리턴 void

ExistPM() 공개 메소드

public ExistPM ( ) : bool
리턴 bool

FailQuestionInPhase() 공개 메소드

public FailQuestionInPhase ( int score ) : void
score int
리턴 void

FailQuestionPM() 공개 메소드

public FailQuestionPM ( int score ) : void
score int
리턴 void

FixSizeText() 공개 메소드

public FixSizeText ( ) : void
리턴 void

GetContestContent() 공개 메소드

public GetContestContent ( ) : void
리턴 void

GoPlayer() 공개 메소드

public GoPlayer ( ) : void
리턴 void

LastPlayerRun() 공개 메소드

public LastPlayerRun ( ) : int
리턴 int

MinusScoreofPhase() 공개 메소드

public MinusScoreofPhase ( int idpha ) : int
idpha int
리턴 int

MoveNextPhaseHaveChallenge() 공개 메소드

public MoveNextPhaseHaveChallenge ( ) : void
리턴 void

NameofPhase() 공개 메소드

public NameofPhase ( int idpha ) : string
idpha int
리턴 string

NumofQuestionInPhase() 공개 메소드

public NumofQuestionInPhase ( int id ) : int
id int
리턴 int

NumofQuestionPM() 공개 메소드

public NumofQuestionPM ( ) : int
리턴 int

Open_Game() 공개 메소드

public Open_Game ( ) : System
리턴 System

OutOfQuestion() 공개 메소드

public OutOfQuestion ( ) : void
리턴 void

PassQuestionInPhase() 공개 메소드

public PassQuestionInPhase ( int score ) : void
score int
리턴 void

PassQuestionPM() 공개 메소드

public PassQuestionPM ( int score ) : void
score int
리턴 void

ReceiveScoreChallenge() 공개 메소드

public ReceiveScoreChallenge ( ) : void
리턴 void

ShowCorrectAnswer() 공개 메소드

public ShowCorrectAnswer ( ) : void
리턴 void

ShowCorrectAnswer_1() 공개 메소드

public ShowCorrectAnswer_1 ( ) : void
리턴 void

ShowQuestion() 공개 메소드

public ShowQuestion ( ) : void
리턴 void

ShowQuestionByIDPhase() 공개 메소드

public ShowQuestionByIDPhase ( int id ) : bool
id int
리턴 bool

ShowQuestionByIDPhase_1() 공개 메소드

public ShowQuestionByIDPhase_1 ( ) : bool
리턴 bool

ShowTeamsChallenged() 공개 메소드

public ShowTeamsChallenged ( ) : void
리턴 void

ShowTeamsChallenged_1() 공개 메소드

public ShowTeamsChallenged_1 ( ) : void
리턴 void

StartGame() 공개 메소드

public StartGame ( ) : void
리턴 void

TimeofPhase() 공개 메소드

public TimeofPhase ( int idpha ) : int
idpha int
리턴 int

UpdateLog() 공개 메소드

public UpdateLog ( int idPla, int idpha, int score, int NumTrue, int NumFalse, int check ) : void
idPla int
idpha int
score int
NumTrue int
NumFalse int
check int
리턴 void

UpdatePlayerChallengeInPM() 공개 메소드

public UpdatePlayerChallengeInPM ( ) : void
리턴 void

UpdatePlayerChallengeInPM_1() 공개 메소드

public UpdatePlayerChallengeInPM_1 ( ) : void
리턴 void

UpdatePlayerChallengeInPhase() 공개 메소드

public UpdatePlayerChallengeInPhase ( ) : void
리턴 void

UpdateScreenAfterChallenge() 공개 메소드

public UpdateScreenAfterChallenge ( ) : void
리턴 void

colorplayer() 공개 메소드

public colorplayer ( int idplayer ) : int
idplayer int
리턴 int

loadMap() 공개 메소드

public loadMap ( ) : void
리턴 void

loadNumberQuestionInPhase() 공개 메소드

public loadNumberQuestionInPhase ( ) : void
리턴 void

nameplayer() 공개 메소드

public nameplayer ( int idplayer ) : string
idplayer int
리턴 string

sequenceplayer() 공개 메소드

public sequenceplayer ( int idplayer ) : int
idplayer int
리턴 int

프로퍼티 상세

axWindowsMediaPlayer1 공개적으로 프로퍼티

public AxWMPLib.AxWindowsMediaPlayer axWindowsMediaPlayer1
리턴 AxWMPLib.AxWindowsMediaPlayer