메소드 |
설명 |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor. |
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Open_Game_Load ( object sender, EventArgs e ) : void |
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TableAnswerMultiTeam ( List ListQuestion, List ListAnswer ) : void |
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TableAnswerMultiTeam_1 ( List ListQuestion, List ListAnswer ) : void |
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TableAnswerOneTeam ( List ListQuestion, List ListAnswer ) : void |
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mnui_Maximize_Click ( object sender, EventArgs e ) : void |
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mnui_Minimize_Click ( object sender, EventArgs e ) : void |
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mnui_RestoreDown_Click ( object sender, EventArgs e ) : void |
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pb_EndGame_Click ( object sender, EventArgs e ) : void |
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pb_Exit_Click ( object sender, EventArgs e ) : void |
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pb_Maximize_Click ( object sender, EventArgs e ) : void |
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pb_Minimize_Click ( object sender, EventArgs e ) : void |
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pb_Play_Click ( object sender, EventArgs e ) : void |
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pb_QuestionSub_Click ( object sender, EventArgs e ) : void |
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pb_Setting_Click ( object sender, EventArgs e ) : void |
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pb_SubContest_Click ( object sender, EventArgs e ) : void |
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team_ChoiceChallengedTeam ( object sender, EventArgs e ) : void |
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team_checkChallenge ( object sender, EventArgs e ) : void |
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team_checkCorrect ( object sender, EventArgs e ) : void |
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team_checkQuestionPM ( object sender, EventArgs e ) : void |
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team_checkSupport ( object sender, EventArgs e ) : void |
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timer1_Tick ( object sender, EventArgs e ) : void |
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