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Game_Hit_Your_Goal ( ) : System |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |