메소드 | 설명 | |
---|---|---|
AveragePosition ( this |
||
MaxDistance ( this |
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OffsetTowardHero ( this pos, |
public static AveragePosition ( this |
||
entitys | this |
|
리턴 | Vector3 |
public static MaxDistance ( this |
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entitys | this |
|
basePos | Vector3 | |
furthestEntity | ||
리턴 | float |
public static OffsetTowardHero ( this pos, |
||
pos | this | |
gameObject | ||
distance | float | |
리턴 | Vector3 |