프로퍼티 | 타입 | 설명 | |
---|---|---|---|
TurrentsRange | float |
메소드 | 설명 | |
---|---|---|
DrawRanges ( ) : void | ||
GetTeir ( this |
||
GetTurrentTier ( this turrent ) : TurrentTier | ||
IsInTurrent ( this pos, EntityManager team ) : bool | ||
IsInTurrent ( this pos, EntityManager team, float extraRange ) : bool | ||
IsNearTurrent ( this pos, EntityManager team, float range ) : bool |
public static GetTeir ( this |
||
turrents | this |
|
turrentTier | TurrentTier | |
리턴 | Obj_AI_Turret[] |
public static GetTurrentTier ( this turrent ) : TurrentTier | ||
turrent | this | |
리턴 | TurrentTier |
public static IsInTurrent ( this pos, EntityManager team ) : bool | ||
pos | this | |
team | EntityManager | |
리턴 | bool |
public static IsInTurrent ( this pos, EntityManager team, float extraRange ) : bool | ||
pos | this | |
team | EntityManager | |
extraRange | float | |
리턴 | bool |
public static IsNearTurrent ( this pos, EntityManager team, float range ) : bool | ||
pos | this | |
team | EntityManager | |
range | float | |
리턴 | bool |