메소드 | 설명 | |
---|---|---|
DebugGameObject ( System.Vector3 posistion ) : System | ||
GetPosistion ( ) : System.Vector3 | ||
GetStat ( FloatStatType statType ) : float | ||
IsAlive ( ) : bool |
public DebugGameObject ( System.Vector3 posistion ) : System | ||
posistion | System.Vector3 | |
리턴 | System |