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GetNameForWorldID ( int worldID ) : string |
Resolve a world ID to a name
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Start ( ) : void |
Start the world running.
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Stop ( ) : void |
Stop the world running
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World ( ) : System |
A whole neww worlddddddd!
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메소드 | 설명 | |
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TCP_SocketConnected ( Socket socket ) : void |
Event handler for TCP connections.
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WorldUpdate ( ) : void |
World update logic
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