C# 클래스 CadEditor.SegaBlockEdit

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: spiiin/CadEditor 1 사용 예제들

공개 메소드들

메소드 설명
SegaBlockEdit ( ) : System
changeModeToBackEdit ( ) : void

비공개 메소드들

메소드 설명
SegaBlockEdit_FormClosing ( object sender, FormClosingEventArgs e ) : void
SegaBlockEdit_Load ( object sender, EventArgs e ) : void
buttonObjClick ( Object button, EventArgs e ) : void
cbBlockNo_SelectedIndexChanged ( object sender, EventArgs e ) : void
cbHFlip_CheckedChanged ( object sender, EventArgs e ) : void
cbPalNo_SelectedIndexChanged ( object sender, EventArgs e ) : void
cbPal_SelectedIndexChanged ( object sender, EventArgs e ) : void
cbPrior_CheckedChanged ( object sender, EventArgs e ) : void
cbTile_SelectedIndexChanged ( object sender, EventArgs e ) : void
cbVFlip_CheckedChanged ( object sender, EventArgs e ) : void
fillSegaTiles ( ) : void
getBlocksCount ( ) : int
getCurTileIdx ( ) : int
getTileHeight ( ) : int
getTileWidth ( ) : int
loadMappingData ( ) : byte[]
mapScreen_MouseClick ( object sender, MouseEventArgs e ) : void
mapScreen_Paint ( object sender, PaintEventArgs e ) : void
reloadTiles ( ) : void
resetControls ( ) : void
saveFunc ( ) : bool
saveSegaBack ( ) : bool
saveTiles ( ) : bool
tbbSave_Click ( object sender, EventArgs e ) : void
updateMappingControls ( int index ) : void

메소드 상세

SegaBlockEdit() 공개 메소드

public SegaBlockEdit ( ) : System
리턴 System

changeModeToBackEdit() 공개 메소드

public changeModeToBackEdit ( ) : void
리턴 void