프로퍼티 | 타입 | 설명 | |
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VertexBuffer | System |
메소드 | 설명 | |
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Clone ( ) : object |
Shallow copy of this VertexBuffer instance.
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Standby ( |
在使用VertexArrayObject后,此方法只会执行一次。 This method will only be invoked once when using VertexArrayObject.
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메소드 | 설명 | |
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VertexBuffer ( uint bufferId, VBOConfig config, string varNameInVertexShader, int length, int byteLength, uint instancedDivisor, int patchVertexes ) : System |
Vertex' attribute buffer's pointer.
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public Standby ( |
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shaderProgram | ||
리턴 | void |